A joint US research Project from the University of Illinois at Urbana-Champaign and Disney Research, Pittsburg, has made steps towards an automated digital image family member detection system. The new Bayesian photo-analysis methodology is able, for example, to perform ”identity clustering” and make attempts at identifying not only which individuals might be mothers, fathers, and […]
Tag: computer
‘Ludefaction’ defined
If you haven’t come across the word ‘Ludefaction’ before, it may be because you haven’t seen the latest issue of the scholarly journal games and culture. There, the word is described by Graeme Kirkpatrick, Professor in Media Arts, Aesthetics & Narration at the University of Skövde, Sweden. as “the negative underside of ludification.” (see: Ludefaction […]
They gamely plant a secret password in the participant’s brain
They gamely plant a secret password in the participant’s brain, they say, in this presentation: “Neuroscience Meets Cryptography: Designing Crypto Primitives Secure Against Rubber Hose Attacks,” Hristo Bojinov [Stanford University], Daniel Sanchez and Paul Reber [Northwestern University], Dan Boneh [Stanford University], Patrick Lincoln [SRI], 21st USENIX Security Symposium, August 8-12, 2014, Bellevue, Washington. (Thanks to […]
Rod constraints for simplified ragdolls
Programmers sometimes love rag dolls. This study is the fruit of one such love: “Rod constraints for simplified ragdolls,” Chris Lewin, Matt Thorman, Tom Waterson, Chris Williams, and Phil Willis, Proceedings of the 12th ACM SIGGRAPH/Eurographics Symposium on Computer Animation, pp. 79-84. ACM, 2013. The authors, at the University of Bath, UK, and Electronic Arts, […]